Anthonie van der Heul Anthonie modelling, texturing Location: Hilversum, Netherlands Language(s):
Dutch, English, German, Greek Member Since: July 2005 Last Updated: 22 January 2009 Portfolio Views: 21327 Chosen as Favorite: 13
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Spokesman Georges Felasio, Anthonie van der Heul 3ds max, After Effects, BodyPaint, Maya, mental ray, Photoshop, ZBrush October 2008
Hi, here is my latest artwork.
In this project I wanted to create a nice elegant older man that would live in the golden era.
Everything was modelled in maya, max and some parts "updetailed" in zbrush. The textures where made using PS where I do a combination with texturing and handpainting.
Everything was rendered using 3DS Max and Mental Ray.
The hairs where done in a seperate pass. Final corrections,dof where done in PS as well.